diff --git a/README.md b/README.md index e0b35970122..e4cda379481 100644 --- a/README.md +++ b/README.md @@ -112,7 +112,7 @@ and publishing now, remix the starter example on: ```html - + @@ -127,7 +127,7 @@ and publishing now, remix the starter example on: ``` With A-Frame's [entity-component -architecture](https://aframe.io/docs/1.2.0/introduction/entity-component-system.html), we can drop in community +architecture](https://aframe.io/docs/1.3.0/introduction/entity-component-system.html), we can drop in community components from the ecosystem (e.g., ocean, physics) and plug them into our objects straight from HTML: @@ -136,10 +136,10 @@ objects straight from HTML: ```html - + - + @@ -167,11 +167,11 @@ objects straight from HTML: ### Builds -To use the latest stable build of A-Frame, include [`aframe.min.js`](https://aframe.io/releases/1.2.0/aframe.min.js): +To use the latest stable build of A-Frame, include [`aframe.min.js`](https://aframe.io/releases/1.3.0/aframe.min.js): ```js - + ``` diff --git a/docs/components/animation.md b/docs/components/animation.md index f6f557d6239..3e6a305072c 100644 --- a/docs/components/animation.md +++ b/docs/components/animation.md @@ -114,7 +114,7 @@ Accessed as `el.components.animation.`. ### Controlling Animations using setAttribute -Like any A-Frame component, the animation component can be configured from JavaScript by calling [setAttribute()]( https://aframe.io/docs/1.2.0/introduction/javascript-events-dom-apis.html#updating-a-component-with-setattribute) on an element. +Like any A-Frame component, the animation component can be configured from JavaScript by calling [setAttribute()]( https://aframe.io/docs/1.3.0/introduction/javascript-events-dom-apis.html#updating-a-component-with-setattribute) on an element. By default, the animation will begin playing immediately (autoplay is true by default). @@ -154,7 +154,7 @@ To start an animation by explicitly emitting an event, you can do the following: el.emit(`startanim001`, null, false); ``` -The [third parameter of emit](https://aframe.io/docs/1.2.0/core/entity.html#emit-name-detail-bubbles) set to "false" parameter ensures the event won't bubble up to parents, so that you can target the animation at just one particular element. +The [third parameter of emit](https://aframe.io/docs/1.3.0/core/entity.html#emit-name-detail-bubbles) set to "false" parameter ensures the event won't bubble up to parents, so that you can target the animation at just one particular element. This assumes that an animation has already been configured to respond to that custom start event, for example like this: diff --git a/docs/components/embedded.md b/docs/components/embedded.md index 34573a51787..bb7268e821e 100644 --- a/docs/components/embedded.md +++ b/docs/components/embedded.md @@ -34,7 +34,7 @@ a-scene { An inline example of an embedded scene: - +