Bugs #40
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I'll help you create a beach scene in Blender. Let me build this step by step. First, let's delete the default cube: Let's try searching for just beach HDRIs:Ergebnis von search_polyhaven_assets von blender anzeigen (lokal){ Let's see what HDRI categories are available:Ergebnis von get_polyhaven_categories von blender anzeigen (lokal){
Let's look for a bright, beach-like HDRI. The "aristea_wreck" is a good candidate as it appears to be a coastal scene:Ergebnis von download_polyhaven_asset von blender anzeigen (lokal){
Let's download a nice beach sand texture and apply it to our ground:Ergebnis von download_polyhaven_asset von blender anzeigen (lokal){ Material has nodes: True Texture nodes:
Let's see what categories are available for models:Ergebnis von get_polyhaven_categories von blender anzeigen (lokal){
Let's add some coastal rocks to our scene:Ergebnis von download_polyhaven_asset von blender anzeigen (lokal){
Let's download a fern for our beach scene:Ergebnis von download_polyhaven_asset von blender anzeigen (lokal){ Sky HDRI Image: I've added a coastal HDRI called "aristea_wreck" that provides a beautiful sky and natural lighting for the scene. Added realistic coastal rocks (coast_rocks_05) positioned to the right side of the scene Beach Props: A red beach umbrella with a wooden stick The camera has been positioned to capture a nice view of the entire beach setup. The scene has proper lighting from the HDRI, and all the elements combine to create an authentic beach vibe. If you'd like to make any changes or add any additional beach elements, just let me know! |
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"in my blender scene, create a beach vibe. let there be: 1) Sky HDRI Image 2) some nice sandy ground 3) some rocks and shrubbery in the scene 4) any other props that make sense"
Does anyone know what i'm doing wrong? It is generating something but seems to miss a lot.
Thanks!
Much love for this project!!
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