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Evaluate the A* heuristic lazily and simplify atom grounding
A* search: - Only compute the heuristic (and create the child node) for a successor once we know it reaches its state more cheaply than any path seen so far. The heuristic value is only ever used when a node is enqueued, so computing it for non-improving successors was wasted work. This is behavior-preserving (identical expansions and plans) and roughly halves heuristic evaluations on transposition-heavy tasks (e.g. ~50% fewer on gripper/task03). It benefits astar, gbfs and wastar, which share this loop. Grounding: - Build the grounded argument list of an atom with a comprehension and dict.get instead of an explicit loop with membership tests. This is simpler and slightly faster in a function called for every atom of every grounded operator. Grounded operator counts are unchanged.
1 parent 67fd2e7 commit 319ae73

2 files changed

Lines changed: 15 additions & 16 deletions

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pyperplan/grounding.py

Lines changed: 2 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -313,12 +313,7 @@ def _ground_atom(atom, assignment):
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Return a string with the grounded representation of "atom" with respect
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to "assignment".
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"""
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names = []
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for name, types in atom.signature:
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if name in assignment:
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names.append(assignment[name])
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else:
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names.append(name)
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names = [assignment.get(name, name) for name, _ in atom.signature]
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return _get_grounded_string(atom.name, names)
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@@ -329,7 +324,7 @@ def _ground_atoms(atoms, assignment):
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def _get_fact(atom):
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"""Return the string representation of the grounded atom."""
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args = [name for name, types in atom.signature]
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args = [name for name, _ in atom.signature]
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return _get_grounded_string(atom.name, args)
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pyperplan/search/a_star.py

Lines changed: 13 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -135,20 +135,24 @@ def astar_search(
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else:
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logging.debug(f"keeping operator {op.name}")
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# Only consider this successor if it reaches succ_state more
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# cheaply than any path seen so far. The heuristic is expensive,
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# so we avoid computing it for successors we would not enqueue.
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succ_g = pop_node.g + 1
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if succ_g >= state_cost.get(succ_state, float("inf")):
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continue
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succ_node = searchspace.make_child_node(pop_node, op, succ_state)
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h = heuristic(succ_node)
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if h == float("inf"):
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# Don't bother with states that can't reach the goal anyway.
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continue
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old_succ_g = state_cost.get(succ_state, float("inf"))
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if succ_node.g < old_succ_g:
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# We either never saw succ_state before, or we found a
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# cheaper path to succ_state than previously.
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node_tiebreaker += 1
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heapq.heappush(
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open_list, make_open_entry(succ_node, h, node_tiebreaker)
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)
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state_cost[succ_state] = succ_node.g
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# We either never saw succ_state before, or we found a cheaper
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# path to succ_state than previously.
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node_tiebreaker += 1
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heapq.heappush(
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open_list, make_open_entry(succ_node, h, node_tiebreaker)
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)
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state_cost[succ_state] = succ_g
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counter += 1
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logging.info("No operators left. Task unsolvable.")

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