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Handling crashes/supervision #3

@bitwalker

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@bitwalker

I'm interested in using this as a base for an actor implementation in a language I'm building and was wondering what you had in mind as a solution to the problem of an actor crashing and bringing them all down. I'd be interested in implementing it myself, but I'm not sure how to approach it. If you have some time to share your thoughts, it'd be much appreciated!

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