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102 lines (84 loc) · 2.18 KB
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Copy pathapp.js
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102 lines (84 loc) · 2.18 KB
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let gameSeq = [];
let userSeq = [];
let level = 0;
let started = false;
let btns = ["red", "green", "yellow", "purple"];
let h2 = document.querySelector("h2");
let scoreBox = document.querySelector("#score");
document.addEventListener("keypress", function () {
if (!started) {
startGame();
}
});
function startGame() {
console.log("Game Started");
started = true;
level = 0;
gameSeq = [];
userSeq = [];
levelUp();
}
function gameFlash(btn) {
btn.classList.add("flash");
setTimeout(() => btn.classList.remove("flash"), 250);
}
function userFlash(btn) {
btn.classList.add("userflash");
setTimeout(() => btn.classList.remove("userflash"), 250);
}
function levelUp() {
userSeq = [];
level++;
h2.innerText = `Level ${level}`;
scoreBox.innerText = `Score: ${level - 1}`;
let randIdx = Math.floor(Math.random() * 4);
let randColor = btns[randIdx];
let randBtn = document.querySelector(`.${randColor}`);
gameSeq.push(randColor);
console.log("Game Seq:", gameSeq);
gameFlash(randBtn);
}
function checkAns(idx) {
if (userSeq[idx] === gameSeq[idx]) {
if (userSeq.length === gameSeq.length) {
setTimeout(levelUp, 1000);
}
} else {
h2.innerHTML = `Game Over! Your score was <b>${level - 1}</b> <br> Press any key to restart.`;
scoreBox.innerText = `Score: 0`;
// Game Over effect
document.body.style.background = "red";
setTimeout(() => {
document.body.style.background = "linear-gradient(135deg, #1e3c72, #2a5298)";
}, 400);
reset();
}
}
function btnPress() {
let btn = this;
userFlash(btn);
let userColor = btn.getAttribute("id");
userSeq.push(userColor);
checkAns(userSeq.length - 1);
}
let allBtns = document.querySelectorAll(".btn");
for (let btn of allBtns) {
btn.addEventListener("click", btnPress);
}
function reset() {
started = false;
gameSeq = [];
userSeq = [];
level = 0;
}
// Magical Cursor Effect //
document.addEventListener("mousemove", function (e) {
let dot = document.createElement("div");
dot.className = "magic-dot";
dot.style.left = e.pageX + "px";
dot.style.top = e.pageY + "px";
document.body.appendChild(dot);
setTimeout(() => {
dot.remove();
}, 700);
});