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Add angle-snapping when rotating #22

@aleksandar-stefanovic

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@aleksandar-stefanovic

I've implemented that like this:

If the object is rotated, by dragging the node, by a rotation amount (in degrees, for this example), then the actual rotation would be equal to:

rotation - rotation % 15

For example, if the input rotation is 67°, then the applied rotation would be 67 - 67 % 15 = 67 - 7 = 60.

And that works fine. However, this isn't the default behavior in 99% of the software I've used, but rather, it's freehand rotation, until you press a key (most likely Ctrl), and then the snapping is applied. And currently I don't know how to detect whether Ctrl is pressed or not, so I can't finish this feature on my own (if I figure it out, I will send in a PR).

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