Skip to content

Conversation

@sonilyan
Copy link
Contributor

fliter

@sonilyan
Copy link
Contributor Author

Linux compilation error, SDL_ SetTextureScaleMode is a newly added API in Sdl 2.0.12. Is the compilation environment library too old?

@Risu
Copy link

Risu commented Jun 24, 2023

Looks blurry on the right, I don't like it.

@a-hurst
Copy link
Contributor

a-hurst commented Jul 14, 2023

I feel like a matter of personal preference such as this should be added as something that's toggled in f2_res.ini? When I made the PR that implemented SCALE_2X support I deliberately left the scaling method as nearest-neighbour since that's truest to the original game and to the Sfall implementation of SCALE_2X.

I certainly see why people might prefer smooth scaling, but like I said, I think it should be optional.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants