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Put Sprites in a Shared Assets SWF for easy skinning #33

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@alexsylex

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@alexsylex

For modders that want to make their own skins. Separate the scaleform part into two:

  • The control logic. Can be updated, correcting bugs without forcing the modders to rebuild their version for the assets to work.
  • The assets file, containing the sprites, that the modders have to update only in case a new sprite is added.

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