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3 | 3 | For algorithmic changes related to the photogrammetric pipeline, |
4 | 4 | please refer to [AliceVision changelog](https://github.com/alicevision/AliceVision/blob/develop/CHANGES.md). |
5 | 5 |
|
6 | | -## Release 2018.1.0 |
7 | | - |
| 6 | +## Release 2019.1.0 (2019.02.27) |
| 7 | + |
| 8 | +Based on [AliceVision 2.1.0](https://github.com/alicevision/AliceVision/tree/v2.1.0). |
| 9 | + |
| 10 | +Release Notes Summary: |
| 11 | + - 3D Viewer: Load and compare multiple assets with cache mechanism and improved navigation |
| 12 | + - Display camera intrinsic information extracted from metadata analysis |
| 13 | + - Easier access to a more complete sensor database with a more reliable camera model matching algorithm. |
| 14 | + - Attribute Editor: Hide advanced/experimental parameters by default to improve readability and simplify access to the most useful, high-level settings. Advanced users can still enable them to have full access to internal thresholds. |
| 15 | + - Graph Editor: Improved set of contextual tools with `duplicate`/`remove`/`delete data` actions with `From Here` option. |
| 16 | + - Nodes: Homogenization of inputs / outputs parameters |
| 17 | + - Meshing: Better, faster and configurable estimation of the space to reconstruct based on the sparse point cloud (new option `estimateSpaceFromSfM`). Favors high-density areas and helps removing badly defined ones. |
| 18 | + - Draft Meshing (no CUDA required): the result of the sparse reconstruction can now be directly meshed to get a 3D model preview without computing the depth maps. |
| 19 | + - MeshFiltering: Now keeps all reconstructed parts by default. |
| 20 | + - StructureFromMotion: Add support for rig of cameras |
| 21 | + - Support for reconstruction with projected light patterns and texturing with another set of images |
| 22 | + |
| 23 | +Full Release Notes: |
| 24 | + - Viewer3D: New Trackball camera manipulator for improved navigation in the scene |
| 25 | + - Viewer3D: New library system to load multiple 3D objects of the same type simultaneously, simplifying results comparisons |
| 26 | + - Viewer3D: Add media loading overlay with BusyIndicator |
| 27 | + - Viewer3D: Points and cameras size are now configurable via dedicated sliders. |
| 28 | + - CameraInit: Add option to lock specific cameras intrinsics (if you have high-quality internal calibration information) |
| 29 | + - StructureFromMotion: Triangulate points if the input scene contains valid camera poses and intrinsics without landmarks |
| 30 | + - PrepareDenseScene: New `imagesFolders` option to override input images. This enables to use images with light patterns projected for SfM and MVS parts and do the Texturing with another set of images. |
| 31 | + - NodeLog: Cross-platform monospace display |
| 32 | + - Remove `CameraConnection` and `ExportUndistortedImages` nodes |
| 33 | + - Multi-machine parallelization of `PrepareDenseScene` |
| 34 | + - Meshing: Add option `estimateSpaceFromSfM` and observation angles check to better estimate the bounding box of the reconstruction and avoid useless reconstruction of the environment |
| 35 | + - Console: Filter non silenced, inoffensive warnings from QML + log Qt messages via Python logging |
| 36 | + - Command line (meshroom_photogrammetry): Add --pipeline parameter to use a pre-configured pipeline graph |
| 37 | + - Command line (meshroom_photogrammetry): Add possibility to provide pre-calibrated intrinsics. |
| 38 | + - Command line (meshroom_compute): Provide `meshroom_compute` executable in packaged release. |
| 39 | + - Image Gallery: Display Camera Intrinsics initialization status with detailed explanation, edit Sensor Database dialog, advanced menu to display view UIDs |
| 40 | + - StructureFromMotion: Expose advanced estimator parameters |
| 41 | + - FeatureMatching: Expose advanced estimator parameters |
| 42 | + - DepthMap: New option `exportIntermediateResults` disabled by default, so less data storage by default than before. |
| 43 | + - DepthMap: Use multiple GPUs by default if available and add `nbGPUs` param to limit it |
| 44 | + - Meshing: Add option `addLandmarksToTheDensePointCloud` |
| 45 | + - SfMTransform: New option to align on one specific camera |
| 46 | + - Graph Editor: Consistent read-only mode when computing, that can be unlocked in advanced settings |
| 47 | + - Graph Editor: Improved Node Menu: "duplicate"/"remove"/"delete data" with "From Here" accessible on the same entry via an additional button |
| 48 | + - Graph Editor: Confirmation popup before deleting node data |
| 49 | + - Graph Editor: Add "Clear Pending Status" action at Graph level |
| 50 | + - Graph Editor: Solo media in 3D viewer with Ctrl + double click on node/attribute |
| 51 | + - Param Editor: Fix several bugs related to attributes edition |
| 52 | + - Scene Compatibility: Improves detection of deeper compatibility issues, by adding an additional recursive (taking List/GroupAttributes children into account) exact description matching test when de-serializing a Node. |
| 53 | + |
| 54 | +See [AliceVision 2.1.0 Release Notes](https://github.com/alicevision/AliceVision/blob/v2.1.0/CHANGES.md) |
| 55 | +for more details about algorithmic changes. |
| 56 | + |
| 57 | + |
| 58 | +## Release 2018.1.0 (2018.08.09) |
| 59 | + |
8 | 60 | First release of Meshroom. |
9 | | - Based on [AliceVision 2.0.0](https://github.com/alicevision/AliceVision/tree/v2.0.0). |
| 61 | + Based on [AliceVision 2.0.0](https://github.com/alicevision/AliceVision/tree/v2.0.0). |
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