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do not closeissue that should stay open (avoid automatically close because stale)issue that should stay open (avoid automatically close because stale)feature requestfeature request from the communityfeature request from the community
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I'd like to suggest image masking as a feature for a future version of Meshroom. In case this would be implemented, masked areas should not be used for keypoint detection nor for depth maps and texture generation. A simple import of masks in the form of binary images would be enough, a build in editor is not necessary.
Thank you for developing this great photogrammetry software!
finnbear, brianpopow, natowi, runxel, jumpjack and 19 morebitpaint
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do not closeissue that should stay open (avoid automatically close because stale)issue that should stay open (avoid automatically close because stale)feature requestfeature request from the communityfeature request from the community