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Model orientation
Simon edited this page Nov 12, 2020
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To apply the correct model orientation use a new SfMTranform node with Transformation Method manual transformation or Transformation Method "From_Single_Camera". You should use a camera that is correctly aligned and oriented.
With the 2020 release you can now manually adjust the orientation of your model.
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add a SfmTransform node
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change the mode to manual & compute the node
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double click on the SfmTransform node to load the pointscloud it in the 3D viewer
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click on the 3D gizmo icon
(The SfmTransform node can be placed after the StructureFromMotion node (output) and the Meshing node (output).)