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Copy file name to clipboardExpand all lines: source/node-reference/nodes/Texturing.rst
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@@ -67,3 +67,13 @@ Method to unwrap input mesh if it does not have UV coordinates.
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.. |image0| image:: texturing.jpg
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:target:texturing.jpg
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The approach is based on a generalization of the multi-band blending in [Burt1983] applied to 3D texturing with weighting strategies based on visibility and varying resolution. It is in the same spirit than [Baumberg2002] and [Allene2008].
[Burt1983] `A Multiresolution Spline with Application to Image Mosaics. P. J. Burt and E. H. Adelson. ACM Trans. Graph. 1983 <https://doi.org/10.1145/245.247>`__
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[Baumberg2002] `Blending images for texturing 3D models. A. Baumberg. BMVC 2002 <http://www.bmva.org/bmvc/2002/papers/49/full_49.pdf>`__
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[Allene2008] `Seamless image-based texture atlases using multi-band blending. C. Allene and J. Pons and R. Keriven. ICPR 2008 <https://doi.org/10.1109/ICPR.2008.4761913>`__
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