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script.js
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/* Dinossauro */
const background = document.querySelector('.background');
const dino = document.querySelector('.dino');
let isJumping = false;
let position = 0;
function handleKeyUp(event){
if(event.keyCode === 32) {
if(!isJumping){
jump();
}
}
}
function jump(){
isJumping = true;
let upInterval = setInterval(() =>{
if(position >= 150){
clearInterval(upInterval);
//descendo
let downInterval = setInterval(() =>{
if(position <=0) {
clearInterval(downInterval);
isJumping = false;
} else {
position -= 20;
dino.style.bottom = position + 'px';
}
}, 20);
}else{
//subindo
position += 20;
dino.style.bottom = position + 'px';
}
}, 20);
}
/* fim dinossauro */
/*Cactus*/
function createCactus(){
const cactus = document.createElement('div');
let cactusPosition = 1000;
let randomTime = Math.random() * 6000;
cactus.classList.add('cactus');
cactus.style.left = 1000 + 'px';
background.appendChild(cactus);
let leftInterval = setInterval(() =>{
if(cactusPosition < -60){
clearInterval(leftInterval);
background.removeChild(cactus);
} else if (cactusPosition > 0 && cactusPosition < 60 && position < 60){
//Game Over
clearInterval(leftInterval);
document.body.innerHTML = '<h1 class="game-over">Fim de Jogo</h1>';
document.body.innerHTML += '<div class="restart"><img src="img/refresh.png" onclick="location.reload(true)"></div>';
} else {
cactusPosition -= 10; //velocidade em que ele se movimenta para a esquerda
cactus.style.left = cactusPosition + 'px';
}
},20);
setTimeout(createCactus, randomTime);
}
createCactus();
document.addEventListener('keyup', handleKeyUp);