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Revise game objective in README #7

Revise game objective in README

Revise game objective in README #7

Workflow file for this run

name: Build and Release for macOS
on:
push:
branches:
- master
- main
tags:
- 'v*'
workflow_dispatch:
jobs:
build-mac:
runs-on: macos-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Install dependencies
run: |
brew update
brew install cmake sfml
- name: Create build directory
run: mkdir build
- name: Configure CMake
run: |
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release
- name: Build
run: |
cd build
make -j$(sysctl -n hw.ncpu)
- name: Create release package
run: |
mkdir -p release-mac
cp build/Oubliette release-mac/
cp -r src/assets release-mac/
# Create a simple launcher script
cat > release-mac/run.sh << 'EOF'
#!/bin/bash
cd "$(dirname "$0")"
./Oubliette
EOF
chmod +x release-mac/run.sh
- name: Create ZIP archive
run: |
cd release-mac
zip -r ../Oubliette-macOS.zip .
- name: Upload release
uses: actions/upload-artifact@v4
with:
name: Oubliette-macOS
path: Oubliette-macOS.zip
- name: Create GitHub Release
if: startsWith(github.ref, 'refs/tags/')
uses: softprops/action-gh-release@v1
with:
files: Oubliette-macOS.zip
generate_release_notes: true
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}