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PresentMode isn't configurable (aka Rendy forces vsync) #286

@Elabajaba

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@Elabajaba

From what I know, it isn't possible to change the type of PresentMode that Rendy uses without using your own branch and hardcoding the changes.

There are a number of reasons users would want to use something other than FIFO (traditional vsync), some of which might be:

  • lower input lag
  • benchmarking
  • Gsync/Freesync/VRR displays where you're supposed to disable vsync in game and apply it at the driver level

Example of how changing PresentMode currently works: 6bb8c96

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