This repo contains an implementation of a card game using Python 3.
- Develop playable application for card games. 110 to start with. Eventually, the application should:
- have a client/server architecture. The server implements the game rules and the clients display the data sent from the server.
- have clients that are Qt applications or are browser based (both would be ideal but one will do for now).
- have "AI" clients to replace real players. These clients would run on the same PC as the server.
- Develop re-usable core module(s) for playing other card games. Card games to consider implementing in the future are:
- Cribbage.
- A two pack patience game (whose name I can't remember).
The implementation of the card game 110 is nearly complete as a command line application. This has allowed me to develop the core elements required for game play.