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{
"name": "godot-tools",
"displayName": "Godot Tools",
"icon": "icon.png",
"description": "Tools for game development with godot game engine",
"version": "0.3.7",
"publisher": "geequlim",
"repository": "https://github.com/GodotExplorer/godot-tools",
"license": "MIT",
"engines": {
"vscode": "^1.1.21"
},
"categories": [
"Other"
],
"activationEvents": [
"workspaceContains:engine.cfg",
"workspaceContains:project.godot",
"onLanguage:gdscript"
],
"main": "./out/src/extension",
"contributes": {
"commands": [
{
"command": "godot.updateWorkspaceSymbols",
"title": "GodotTools: Update workspace symbols"
},
{
"command": "godot.runWorkspace",
"title": "GodotTools: Run workspace as Godot project"
},
{
"command": "godot.openWithEditor",
"title": "GodotTools: Open workspace with Godot editor"
},
{
"command": "godot.runCurrentScene",
"title": "GodotTools: Run current scene"
}
],
"configuration": {
"type": "object",
"title": "Godot Tools configuration",
"properties": {
"GodotTools.maxNumberOfProblems": {
"type": "number",
"default": 100,
"description": "Controls the maximum number of problems produced by the server."
},
"GodotTools.editorPath": {
"type": "string",
"default": "",
"description": "The absolute path to the Godot executable"
},
"GodotTools.workspaceDocumentWithMarkdown": {
"type": "boolean",
"default": false,
"description": "Render workspace documentations as Markdown content"
},
"GodotTools.ignoreIndentedVars": {
"type": "boolean",
"default": false,
"description": "Only parse variables without indents in GDScript"
},
"GodotTools.godotVersion": {
"type": "number",
"default": 3.0,
"description": "The Godot version of your project"
},
"GodotTools.parseTextScene": {
"type": "boolean",
"default": true,
"description": "Parse a file as a Godot scene when the file name ends with tscn"
},
"GodotTools.completeNodePath": {
"type": "boolean",
"default": false,
"description": "Show node paths within a workspace as part of code completion"
},
"GodotTools.godotProjectRoot": {
"type": "string",
"default": "${workspaceRoot}",
"description": "Your Godot project's directory"
},
"GodotTools.enableSyntaxChecking": {
"type": "boolean",
"default": true,
"description": "Turn on/off syntax checking for GDScript"
},
"GodotTools.lint": {
"type": "object",
"default": {
"semicolon": false,
"conditionBrackets": false,
"unusedSymbols": true
},
"description": "Lint configuration"
}
}
},
"languages": [
{
"id": "gdscript",
"aliases": [
"GDScript",
"gdscript"
],
"extensions": [
".gd"
],
"configuration": "./configurations/gdscript-configuration.json"
},
{
"id": "properties",
"extensions": [
"cfg",
"tres",
"tscn",
"godot",
"gdns",
"gdnlib"
]
}
],
"grammars": [
{
"language": "gdscript",
"scopeName": "source.gdscript",
"path": "./configurations/GDScript.tmLanguage.json"
}
],
"snippets": [
{
"language": "gdscript",
"path": "./configurations/snippets.json"
}
]
},
"scripts": {
"vscode:prepublish": "tsc -p ./",
"compile": "node ./node_modules/typescript/bin/tsc -p ./",
"postinstall": "node ./node_modules/vscode/bin/install",
"test": "node ./node_modules/vscode/bin/test"
},
"devDependencies": {
"@types/mocha": "^5.2.5",
"@types/node": "^10.9.4",
"mocha": "^5.2.0",
"typescript": "^3.0.3",
"vscode": "^1.1.21"
},
"dependencies": {
"glob": "^7.1.1",
"vscode-debugprotocol": "^1.17.0",
"vscode-debugadapter": "^1.17.0"
}
}