SDK crate split & new crate structue #1734
marvin-hansen
started this conversation in
Ideas
Replies: 2 comments
-
|
The most important parts that come to my mind currently are:
|
Beta Was this translation helpful? Give feedback.
0 replies
-
|
For now, the proposed crates are:
I tend to separate types from errors mainly to re-used errors in all sorts of crates without a long tail of unrelated deps. I think that also helps to clean up the server errors by simply creating maybe 2-3 error crates to fully isolate errors by domain, add unit testing and call it a day. Any other ideas or thoughts? |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
As discussed on Discord and outlined in issue #1713, its time to axe the Rust SDK mega-crate, slice and dice it into a number of smaller crates.
Please discuss thoughts, ideas, and everything related to the SDK split here.
Beta Was this translation helpful? Give feedback.
All reactions