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Windows Support #16

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@dlbuckley

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@dlbuckley

I tried to play around with the Pico SDK blink example last night from my windows machine using the latest Swift 6 toolchain and didn't have much luck. I'm not particularly proficient in cmake but it seems like some modifications are required to allow for Windows support using 'swift build' since it seems to be using 'xcrun'. (I would use macOS but I only have a work machine and it's USB ports have been locked down)

I had a look through the various docs regarding embedded Swift and it all seems to be macOS based so far. Are there any docs out there, or plans for docs, for what modifications would be needed for Windows/Linux?

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