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model_arduino_linkedvariable.go
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/*
Arduino IoT Cloud API
Provides a set of endpoints to manage Arduino IoT Cloud **Devices**, **Things**, **Properties** and **Timeseries**. This API can be called just with any HTTP Client, or using one of these clients: * [Javascript NPM package](https://www.npmjs.com/package/@arduino/arduino-iot-client) * [Python PYPI Package](https://pypi.org/project/arduino-iot-client/) * [Golang Module](https://github.com/arduino/iot-client-go)
API version: 2.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package v3
import (
"encoding/json"
"time"
"fmt"
)
// checks if the ArduinoLinkedvariable type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ArduinoLinkedvariable{}
// ArduinoLinkedvariable ArduinoLinkedvariable media type (default view)
type ArduinoLinkedvariable struct {
// The id of the linked variable
Id string `json:"id"`
// Last value of the linked property
LastValue interface{} `json:"last_value,omitempty"`
// Update date of the last value
LastValueUpdatedAt *time.Time `json:"last_value_updated_at,omitempty"`
// The name of the variable
Name string `json:"name"`
// The permission of the linked variable
Permission string `json:"permission"`
// The id of the related thing
ThingId string `json:"thing_id"`
// The name of the related thing
ThingName string `json:"thing_name"`
ThingTimezone *ArduinoTimezone `json:"thing_timezone,omitempty"`
// The type of the variable
Type string `json:"type"`
// The name of the variable in the code
VariableName string `json:"variable_name"`
AdditionalProperties map[string]interface{}
}
type _ArduinoLinkedvariable ArduinoLinkedvariable
// NewArduinoLinkedvariable instantiates a new ArduinoLinkedvariable object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewArduinoLinkedvariable(id string, name string, permission string, thingId string, thingName string, type_ string, variableName string) *ArduinoLinkedvariable {
this := ArduinoLinkedvariable{}
this.Id = id
this.Name = name
this.Permission = permission
this.ThingId = thingId
this.ThingName = thingName
this.Type = type_
this.VariableName = variableName
return &this
}
// NewArduinoLinkedvariableWithDefaults instantiates a new ArduinoLinkedvariable object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewArduinoLinkedvariableWithDefaults() *ArduinoLinkedvariable {
this := ArduinoLinkedvariable{}
return &this
}
// GetId returns the Id field value
func (o *ArduinoLinkedvariable) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *ArduinoLinkedvariable) SetId(v string) {
o.Id = v
}
// GetLastValue returns the LastValue field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ArduinoLinkedvariable) GetLastValue() interface{} {
if o == nil {
var ret interface{}
return ret
}
return o.LastValue
}
// GetLastValueOk returns a tuple with the LastValue field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ArduinoLinkedvariable) GetLastValueOk() (*interface{}, bool) {
if o == nil || IsNil(o.LastValue) {
return nil, false
}
return &o.LastValue, true
}
// HasLastValue returns a boolean if a field has been set.
func (o *ArduinoLinkedvariable) HasLastValue() bool {
if o != nil && !IsNil(o.LastValue) {
return true
}
return false
}
// SetLastValue gets a reference to the given interface{} and assigns it to the LastValue field.
func (o *ArduinoLinkedvariable) SetLastValue(v interface{}) {
o.LastValue = v
}
// GetLastValueUpdatedAt returns the LastValueUpdatedAt field value if set, zero value otherwise.
func (o *ArduinoLinkedvariable) GetLastValueUpdatedAt() time.Time {
if o == nil || IsNil(o.LastValueUpdatedAt) {
var ret time.Time
return ret
}
return *o.LastValueUpdatedAt
}
// GetLastValueUpdatedAtOk returns a tuple with the LastValueUpdatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetLastValueUpdatedAtOk() (*time.Time, bool) {
if o == nil || IsNil(o.LastValueUpdatedAt) {
return nil, false
}
return o.LastValueUpdatedAt, true
}
// HasLastValueUpdatedAt returns a boolean if a field has been set.
func (o *ArduinoLinkedvariable) HasLastValueUpdatedAt() bool {
if o != nil && !IsNil(o.LastValueUpdatedAt) {
return true
}
return false
}
// SetLastValueUpdatedAt gets a reference to the given time.Time and assigns it to the LastValueUpdatedAt field.
func (o *ArduinoLinkedvariable) SetLastValueUpdatedAt(v time.Time) {
o.LastValueUpdatedAt = &v
}
// GetName returns the Name field value
func (o *ArduinoLinkedvariable) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *ArduinoLinkedvariable) SetName(v string) {
o.Name = v
}
// GetPermission returns the Permission field value
func (o *ArduinoLinkedvariable) GetPermission() string {
if o == nil {
var ret string
return ret
}
return o.Permission
}
// GetPermissionOk returns a tuple with the Permission field value
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetPermissionOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Permission, true
}
// SetPermission sets field value
func (o *ArduinoLinkedvariable) SetPermission(v string) {
o.Permission = v
}
// GetThingId returns the ThingId field value
func (o *ArduinoLinkedvariable) GetThingId() string {
if o == nil {
var ret string
return ret
}
return o.ThingId
}
// GetThingIdOk returns a tuple with the ThingId field value
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetThingIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ThingId, true
}
// SetThingId sets field value
func (o *ArduinoLinkedvariable) SetThingId(v string) {
o.ThingId = v
}
// GetThingName returns the ThingName field value
func (o *ArduinoLinkedvariable) GetThingName() string {
if o == nil {
var ret string
return ret
}
return o.ThingName
}
// GetThingNameOk returns a tuple with the ThingName field value
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetThingNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ThingName, true
}
// SetThingName sets field value
func (o *ArduinoLinkedvariable) SetThingName(v string) {
o.ThingName = v
}
// GetThingTimezone returns the ThingTimezone field value if set, zero value otherwise.
func (o *ArduinoLinkedvariable) GetThingTimezone() ArduinoTimezone {
if o == nil || IsNil(o.ThingTimezone) {
var ret ArduinoTimezone
return ret
}
return *o.ThingTimezone
}
// GetThingTimezoneOk returns a tuple with the ThingTimezone field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetThingTimezoneOk() (*ArduinoTimezone, bool) {
if o == nil || IsNil(o.ThingTimezone) {
return nil, false
}
return o.ThingTimezone, true
}
// HasThingTimezone returns a boolean if a field has been set.
func (o *ArduinoLinkedvariable) HasThingTimezone() bool {
if o != nil && !IsNil(o.ThingTimezone) {
return true
}
return false
}
// SetThingTimezone gets a reference to the given ArduinoTimezone and assigns it to the ThingTimezone field.
func (o *ArduinoLinkedvariable) SetThingTimezone(v ArduinoTimezone) {
o.ThingTimezone = &v
}
// GetType returns the Type field value
func (o *ArduinoLinkedvariable) GetType() string {
if o == nil {
var ret string
return ret
}
return o.Type
}
// GetTypeOk returns a tuple with the Type field value
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetTypeOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Type, true
}
// SetType sets field value
func (o *ArduinoLinkedvariable) SetType(v string) {
o.Type = v
}
// GetVariableName returns the VariableName field value
func (o *ArduinoLinkedvariable) GetVariableName() string {
if o == nil {
var ret string
return ret
}
return o.VariableName
}
// GetVariableNameOk returns a tuple with the VariableName field value
// and a boolean to check if the value has been set.
func (o *ArduinoLinkedvariable) GetVariableNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.VariableName, true
}
// SetVariableName sets field value
func (o *ArduinoLinkedvariable) SetVariableName(v string) {
o.VariableName = v
}
func (o ArduinoLinkedvariable) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ArduinoLinkedvariable) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
if o.LastValue != nil {
toSerialize["last_value"] = o.LastValue
}
if !IsNil(o.LastValueUpdatedAt) {
toSerialize["last_value_updated_at"] = o.LastValueUpdatedAt
}
toSerialize["name"] = o.Name
toSerialize["permission"] = o.Permission
toSerialize["thing_id"] = o.ThingId
toSerialize["thing_name"] = o.ThingName
if !IsNil(o.ThingTimezone) {
toSerialize["thing_timezone"] = o.ThingTimezone
}
toSerialize["type"] = o.Type
toSerialize["variable_name"] = o.VariableName
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ArduinoLinkedvariable) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"id",
"name",
"permission",
"thing_id",
"thing_name",
"type",
"variable_name",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varArduinoLinkedvariable := _ArduinoLinkedvariable{}
err = json.Unmarshal(data, &varArduinoLinkedvariable)
if err != nil {
return err
}
*o = ArduinoLinkedvariable(varArduinoLinkedvariable)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "id")
delete(additionalProperties, "last_value")
delete(additionalProperties, "last_value_updated_at")
delete(additionalProperties, "name")
delete(additionalProperties, "permission")
delete(additionalProperties, "thing_id")
delete(additionalProperties, "thing_name")
delete(additionalProperties, "thing_timezone")
delete(additionalProperties, "type")
delete(additionalProperties, "variable_name")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableArduinoLinkedvariable struct {
value *ArduinoLinkedvariable
isSet bool
}
func (v NullableArduinoLinkedvariable) Get() *ArduinoLinkedvariable {
return v.value
}
func (v *NullableArduinoLinkedvariable) Set(val *ArduinoLinkedvariable) {
v.value = val
v.isSet = true
}
func (v NullableArduinoLinkedvariable) IsSet() bool {
return v.isSet
}
func (v *NullableArduinoLinkedvariable) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableArduinoLinkedvariable(val *ArduinoLinkedvariable) *NullableArduinoLinkedvariable {
return &NullableArduinoLinkedvariable{value: val, isSet: true}
}
func (v NullableArduinoLinkedvariable) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableArduinoLinkedvariable) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}