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[SFC] Add support for GBC titles to the Super Game Boy
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README.md

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@@ -38,6 +38,7 @@ When started from the command-line, ares accepts a few options.
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Usage: ./ares [options] game(s)
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--help Displays available options and exit
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--terminal Create new terminal window (Windows only)
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--fullscreen Start in full screen mode
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--system system Specify the system name
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--shader shader Specify a slang shader to load (requires OpenGL or Metal)

desktop-ui/emulator/super-famicom.cpp

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@@ -130,7 +130,7 @@ auto SuperFamicom::load() -> LoadResult {
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port->connect();
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if(auto slot = cartridge->find<ares::Node::Port>("Super Game Boy/Cartridge Slot")) {
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gb = mia::Medium::create("Game Boy");
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gb = mia::Medium::create("Game Boy Color");
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if(gb->load(Emulator::load(gb, settings.paths.superFamicom.gameBoy)) == successful) {
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slot->allocate();
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slot->connect();

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