Description
Refactor the existing Material-UI theme to support "Glassmorphism" aesthetics, semantic color palettes, and advanced shadow depth. This involves moving from the basic theme to a multi-layered design system.
Technical Specs
- File:
lib/theme.ts
- Colors: Define semantic states (
active, warning, critical, rest).
- Shadows: Implement a custom shadow array for "glowing" UI elements.
- Components: Override
MuiCard style to include backdropFilter: blur(10px) and linear-gradient backgrounds.
Tasks
Labels: frontend, ui/ux, theme
Priority: P1 - High
Description
Refactor the existing Material-UI theme to support "Glassmorphism" aesthetics, semantic color palettes, and advanced shadow depth. This involves moving from the basic theme to a multi-layered design system.
Technical Specs
lib/theme.tsactive,warning,critical,rest).MuiCardstyle to includebackdropFilter: blur(10px)andlinear-gradientbackgrounds.Tasks
createThemeconfiguration inlib/theme.ts.MuiCardandMuiPaperoverrides for glass effects.app/layout.tsx(if necessary) to ensure the background color is applied globally.Labels:
frontend,ui/ux,themePriority:
P1 - High