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My entire use case for this program was to import a mesh and its textures for personal re-texturing work, but unfortunately it seems importing a .psd simply imports it as a flat texture on a single layer, and I can't seem to even load it onto a material as a layer, let alone all the individual layers and masks it originally had. Unless I'm missing something big, this would be an extremely powerful feature to be able to easily retexture models.
halby24, FlopticalDisk and apocist