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fix: optimize Rust E2E build by changing optimization level to 3 #20

fix: optimize Rust E2E build by changing optimization level to 3

fix: optimize Rust E2E build by changing optimization level to 3 #20

Triggered via push February 24, 2026 20:37
Status Success
Total duration 1m 1s
Artifacts

ci.yml

on: push
Build, Test, Lint
56s
Build, Test, Lint
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