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246 lines (187 loc) · 4.68 KB
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Copy pathmain.ino
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246 lines (187 loc) · 4.68 KB
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#include <Arduino_FreeRTOS.h>
#include <FreeRTOSConfig.h>
#include <FreeRTOSVariant.h>
#include <StackMacros.h>
#include <croutine.h>
#include <event_groups.h>
#include <list.h>
#include <mpu_wrappers.h>
#include <portable.h>
#include <portmacro.h>
#include <projdefs.h>
#include <queue.h>
#include <semphr.h>
#include <task.h>
#include <timers.h>
////////////////////////////////////////////////////////
int led[7] = {8, 7, 6, 5, 4, 3, 2}; // obstacle leds
int state[7] = {0, 0, 0, 0, 0, 0, 1}; // their states
int lastLed = 6;
int dist;
int dinoDown = 9;
int dinoDownState = 1;
int dinoUp = 10;
int jumpFlag = 0;
int initialTime;
int Do = 1;
////////////////////////////////////////////////////////
void setup() {
Serial.begin(9600);
pinMode(2, OUTPUT); // obstacle
pinMode(3, OUTPUT); // obstacle
pinMode(4, OUTPUT); // obstacle
pinMode(5, OUTPUT); // obstacle
pinMode(6, OUTPUT); // obstacle
pinMode(7, OUTPUT); // obstacle
pinMode(8, OUTPUT); // obstacle
pinMode(dinoDown, OUTPUT); // dino
pinMode(dinoUp, OUTPUT); // dino
pinMode(13, OUTPUT); // buzzer
randomSeed(analogRead(0));
dist = getRandomDist();
digitalWrite(dinoDown,1);
}
// nextLed <- currentLed
////////////////////////////////////////////////////////
void loop() {
if (shouldJump())
jumpFlag = 1;
if (jumpFlag)
jump();
show_current_LEDS_States();
if (isCollide())
gameOver();
if (Do) {
initialTime = millis();
Do = 0;
}
int currentTime = millis();
if (currentTime - initialTime >= 486) {
update_LEDS_States();
Do = 1;
}
}
////////////////////////////////////////////////////////
void show_current_LEDS_States() {
for (int i = 0; i < 7; i++) {
digitalWrite(led[i], state[i]);
}
}
////////////////////////////////////////////////////////
void update_LEDS_States() {
for (int i = 0; i < 7; i++) {
int currentLed = i;
int nextLed = i-1;
if (state[currentLed] == 1) {
state[currentLed] = 0;
if (nextLed >= 0)
state[nextLed] = 1;
if (currentLed == lastLed)
lastLed = nextLed;
}
}
if (lastLed + dist == 6) {
state[6] = 1;
lastLed = 6;
dist = getRandomDist();
}
}
////////////////////////////////////////////////////////
int getRandomDist() {
return random(2, 6);
}
////////////////////////////////////////////////////////
int shouldJump() {
if (Serial.available() > 0) {
char receivedChar = Serial.read();
if (receivedChar == '\n')
return 1;
}
return 0;
}
////////////////////////////////////////////////////////
int flag[4] = {1, 0, 0, 0};
int firstTime[4] = {1, 1, 1, 1};
int startTime[4];
void jump() {
///// 0 ///// // dino's down led off after 200 ms
if (flag[0]) {
if (firstTime[0]) {
startTime[0] = millis();
firstTime[0] = 0;
}
int currentTime = millis();
if (currentTime - startTime[0] >= 200) {
digitalWrite(dinoDown, 0);
dinoDownState = 0;
firstTime[0] = 1;
flag[0] = 0;
flag[1] = 1;
}
}
///// 1 ///// // dino's up led on after 200 ms
else if (flag[1]) {
if (firstTime[1]) {
startTime[1] = millis();
firstTime[1] = 0;
}
int currentTime = millis();
if (currentTime - startTime[1] >= 200) {
digitalWrite(dinoUp, 1);
firstTime[1] = 1;
flag[1] = 0;
flag[2] = 1;
}
}
///// 2 ///// // dino's up led off after 300 ms
else if (flag[2]) {
if (firstTime[2]) {
startTime[2] = millis();
firstTime[2] = 0;
}
int currentTime = millis();
if (currentTime - startTime[2] >= 300) {
digitalWrite(dinoUp, 0);
firstTime[2] = 1;
flag[2] = 0;
flag[3] = 1;
}
}
///// 3 ///// // dino's down led on after 200 ms
else if (flag[3]) {
if (firstTime[3]) {
startTime[3] = millis();
firstTime[3] = 0;
}
int currentTime = millis();
if (currentTime - startTime[3] >= 200) {
digitalWrite(dinoDown, 1);
dinoDownState = 1;
firstTime[3] = 1;
flag[3] = 0;
flag[0] = 1;
jumpFlag = 0;
}
}
}
////////////////////////////////////////////////////////
int isCollide() {
if (state[1] && dinoDownState)
return 1;
return 0;
}
////////////////////////////////////////////////////////
void gameOver() {
for (int i=0; i<10; i++) {
digitalWrite(7, 1);
digitalWrite(dinoDown, 1);
digitalWrite(13, 1);
delay(50);
digitalWrite(7, LOW);
digitalWrite(dinoDown, LOW);
digitalWrite(13, LOW);
delay(50);
}
asm volatile (" jmp 0");
}
////////////////////////////////////////////////////////