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condition.py
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130 lines (103 loc) · 4.11 KB
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"""Provides conditions for lights."""
from collections.abc import Callable
from typing import TYPE_CHECKING, Any, Final, Unpack, override
import voluptuous as vol
from homeassistant.const import CONF_OPTIONS, CONF_TARGET, STATE_OFF, STATE_ON
from homeassistant.core import HomeAssistant, split_entity_id
from homeassistant.helpers import config_validation as cv, target
from homeassistant.helpers.condition import (
Condition,
ConditionChecker,
ConditionCheckParams,
ConditionConfig,
)
from homeassistant.helpers.typing import ConfigType
from .const import DOMAIN
ATTR_BEHAVIOR: Final = "behavior"
BEHAVIOR_ANY: Final = "any"
BEHAVIOR_ALL: Final = "all"
STATE_CONDITION_VALID_STATES: Final = [STATE_ON, STATE_OFF]
STATE_CONDITION_OPTIONS_SCHEMA: dict[vol.Marker, Any] = {
vol.Required(ATTR_BEHAVIOR, default=BEHAVIOR_ANY): vol.In(
[BEHAVIOR_ANY, BEHAVIOR_ALL]
),
}
STATE_CONDITION_SCHEMA = vol.Schema(
{
vol.Required(CONF_TARGET): cv.TARGET_FIELDS,
vol.Required(CONF_OPTIONS): STATE_CONDITION_OPTIONS_SCHEMA,
}
)
class StateConditionBase(Condition):
"""State condition."""
@override
@classmethod
async def async_validate_config(
cls, hass: HomeAssistant, config: ConfigType
) -> ConfigType:
"""Validate config."""
return STATE_CONDITION_SCHEMA(config) # type: ignore[no-any-return]
def __init__(
self, hass: HomeAssistant, config: ConditionConfig, state: str
) -> None:
"""Initialize condition."""
super().__init__(hass, config)
if TYPE_CHECKING:
assert config.target
assert config.options
self._target = config.target
self._behavior = config.options[ATTR_BEHAVIOR]
self._state = state
@override
async def async_get_checker(self) -> ConditionChecker:
"""Get the condition checker."""
def check_any_match_state(states: list[str]) -> bool:
"""Test if any entity match the state."""
return any(state == self._state for state in states)
def check_all_match_state(states: list[str]) -> bool:
"""Test if all entities match the state."""
return all(state == self._state for state in states)
matcher: Callable[[list[str]], bool]
if self._behavior == BEHAVIOR_ANY:
matcher = check_any_match_state
elif self._behavior == BEHAVIOR_ALL:
matcher = check_all_match_state
def test_state(**kwargs: Unpack[ConditionCheckParams]) -> bool:
"""Test state condition."""
target_selection = target.TargetSelection(self._target)
targeted_entities = target.async_extract_referenced_entity_ids(
self._hass, target_selection, expand_group=False
)
referenced_entity_ids = targeted_entities.referenced.union(
targeted_entities.indirectly_referenced
)
light_entity_ids = {
entity_id
for entity_id in referenced_entity_ids
if split_entity_id(entity_id)[0] == DOMAIN
}
light_entity_states = [
state.state
for entity_id in light_entity_ids
if (state := self._hass.states.get(entity_id))
and state.state in STATE_CONDITION_VALID_STATES
]
return matcher(light_entity_states)
return test_state
class IsOnCondition(StateConditionBase):
"""Is on condition."""
def __init__(self, hass: HomeAssistant, config: ConditionConfig) -> None:
"""Initialize condition."""
super().__init__(hass, config, STATE_ON)
class IsOffCondition(StateConditionBase):
"""Is off condition."""
def __init__(self, hass: HomeAssistant, config: ConditionConfig) -> None:
"""Initialize condition."""
super().__init__(hass, config, STATE_OFF)
CONDITIONS: dict[str, type[Condition]] = {
"is_off": IsOffCondition,
"is_on": IsOnCondition,
}
async def async_get_conditions(hass: HomeAssistant) -> dict[str, type[Condition]]:
"""Return the light conditions."""
return CONDITIONS