Class load value is reset to class default, plus str modifier, each lvl up.
Some moves or items can increase max load in some case, it is done manually in this case, but is reset to default every lvl up.
Even when the option "Dont add STR mod to max load" is activated in the system options it does reset to default class load (without the STR this time)
There is no reason to reset the max load every level up unless str bonus is modified, it is not a spendable ressource so if the user change max load there must be a reason.
There must be a way to allow the str bonus to be applied (or not) and let the player add a bonus or change the base value?
Class load value is reset to class default, plus str modifier, each lvl up.
Some moves or items can increase max load in some case, it is done manually in this case, but is reset to default every lvl up.
Even when the option "Dont add STR mod to max load" is activated in the system options it does reset to default class load (without the STR this time)
There is no reason to reset the max load every level up unless str bonus is modified, it is not a spendable ressource so if the user change max load there must be a reason.
There must be a way to allow the str bonus to be applied (or not) and let the player add a bonus or change the base value?