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solve_verifier.pde
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160 lines (156 loc) · 4.09 KB
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ArrayList<Integer> Verified_pipes = new ArrayList<Integer>();
ArrayList <Tile> Tiles = new ArrayList<Tile>();
boolean stop = false;
boolean verified = false;
//used for testing purposes and concept learned were transfered to the pipe solver
void verify(){
if(end.id == start.id){
if(start.connected() && end.connected()){
verified = true;
print("valid");
return;
}
return;
}
if(stop){
return;
}
if(start.connected()){
switch(start.type){
case 1:
Verified_pipes.add(start.id);
switch(start.entrance){
case 1:
if(start.x != canvas_definition - 1){
start = new Tile(start.id + 1 , start.entrance);
}
else{
stop = true;
return;
}
break;
case 2:
if(start.y != canvas_definition - 1){
start = new Tile(start.id + canvas_definition, start.entrance);
}
else{
stop = true;
return;
}
break;
case 3:
if(start.x != 0){
start = new Tile(start.id - 1, start.entrance);
}
else{
stop = true;
return;
}
break;
case 4:
if(start.y != 0){
start = new Tile(start.id - canvas_definition, start.entrance);
}
else{
stop = true;
return;
}
break;
}
break;
case 2://bent
Verified_pipes.add(start.id);
switch(start.entrance){
case 1:
switch(start.rotation){
case 0:
if(start.y == 0){
stop = true;
return;
}
start = new Tile(start.id - canvas_definition, 4);
break;
case 3:
if(start.y == canvas_definition - 1){
stop = true;
return;
}
start = new Tile(start.id + canvas_definition, 2);
break;
}
break;
case 2:
switch(start.rotation){
case 0:
if(start.x == 0){
stop = true;
return;
}
start = new Tile(start.id - 1, 3);
print(start.type);
break;
case 1:
if(start.x == canvas_definition - 1){
stop = true;
return;
}
start = new Tile(start.id + 1, 1);
break;
}
break;
case 3:
switch(start.rotation){
case 1:
if(start.y == 0){
stop = true;
return;
}
start = new Tile(start.id - canvas_definition, 4);
break;
case 2:
if(start.y == canvas_definition - 1){
stop = true;
return;
}
start = new Tile(start.id + canvas_definition, 2);
break;
}
break;
case 4:
switch(start.rotation){
case 2:
if(start.x == canvas_definition-1){
stop = true;
return;
}
start = new Tile(start.id + 1, 1);
print(start.type);
break;
case 3:
if(start.x == 0){
stop = true;
return;
}
start = new Tile(start.id - 1, 3);
println("a");
break;
}
break;
}
break;
case 3:
switch(start.rotation){
}
break;
case 4:
break;
}
verify();
}
stop = true;
}
void grid_to_tile(){
for(int i = 0; i<pow(canvas_definition,2); i++){
Tiles.add(new Tile(i));
}
}