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infinity-server/src/main/java/**/*.java
infinity-client/src/main/java/**/*.java

World Coordinate Rules

  • Use TileId APIs for map placement. Never multiply by 1024 or MAP_SIZE — those are implementation details and will silently break if cell size changes.
  • InfinityConstants.GRID_CELL_SIZE is the source of truth for grid-size reads. Do not go through WorldGrids.