Rendering a hardware frame and encoding it #170
Unanswered
maxsupermanhd
asked this question in
Q&A
Replies: 1 comment 2 replies
-
|
I don't know much about rendering frames on texture (especially using shaders) but with But if you decide to use |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hi, I am looking for hardware accelerated solutions of synthetic image rendering and encoding, so far go-astiav looks like does hardware encoding fairly well and I am now wondering from what libraries would I be able to render stuff on the texture (with shaders for example) and then be able to use that texture in a codec encoder.
Also a thought of "is this a good idea" comes to mind and I can't really answer it, should I just write a purely C wrapper around whole rendering chain and just feed it data and get encoded frames back?
Much thanks for your hard work.
Beta Was this translation helpful? Give feedback.
All reactions