Skip to content

Add function to reset to cached worldSlice #70

@avdstaaij

Description

@avdstaaij

Using editor.worldSliceDecay, it should be possible to reset the world to the cached worldSlice, effectively "undoing" your generator if you only load the worldSlice once. A helper function for this might be useful.

Metadata

Metadata

Assignees

No one assigned

    Labels

    enhancementNew feature or request

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions