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No Meshes created at Loader3D.parse #76

@fxdevGer

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@fxdevGer

I use a Loader3D Instance to parse loaded Models.

_circuitParser = new OBJParser();
_circuitParser.addEventListener(ParserEvent.PARSE_COMPLETE, onResourceParserComplete);

_circuitLoader = new Loader3D(false);
_circuitLoader.parseData(_raceDTO.modelsDTO.circuitAsObj, _circuitParser, assetContext);

At onResourceParserComplete I tried to apply Materials on Meshes from _circuitLoader but only if I run DEBUG Mode Meshes are found.

Question: Are there any plans in future, for using OBJParser with recently loaded Models by a Framework?

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