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Fix compile
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Packages/com.skymavis.axiemixer.unity/Runtime/Components/Builder/Axie2dBuilder.cs

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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Spine.Unity;
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using UnityEngine;
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Packages/com.skymavis.axiemixer.unity/package.json

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{
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"name": "com.skymavis.axiemixer.unity",
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"version": "0.6.4",
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"version": "0.6.5",
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"displayName": "Axie Mixer",
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"description": "Core library for mixing Axie's parts together.",
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"unity": "2020.3"

ProjectSettings/ProjectSettings.asset

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Others: 1
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bundleVersion: 0.6.4
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bundleVersion: 0.6.5
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0

README.md

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⚠️ The package requires `Spine Runtime Library` [(spine-unity 3.8 2021-11-10)](https://esotericsoftware.com/files/runtimes/unity/spine-unity-3.8-2021-11-10.unitypackage). You need to download it manualy, and put it on Plugins folder.
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- [Install the package using the following Git URL:](https://docs.unity3d.com/Manual/upm-ui-giturl.html) `https://github.com/axieinfinity/mixer-unity.git?path=/Packages/com.skymavis.axiemixer.unity#v0.6.3`
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- [Install the package using the following Git URL:](https://docs.unity3d.com/Manual/upm-ui-giturl.html) `https://github.com/axieinfinity/mixer-unity.git?path=/Packages/com.skymavis.axiemixer.unity#v0.6.5`
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# Usage

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