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Description
Triage
Issue linked from CC: chromiecraft/chromiecraft#8849
Triage Notes: Thaddius should start casting Ball Lightning repeatedly only when no player on his threat list is on his melee range.
On retail it seems that Thaddius occasionally uses Ball Lightning also when players are in his melee range (but I don't know if it is the same thing on wotlk).
Original Post Below:
Current Behaviour
range.webm
Thad is casting ball lightning at current target, even though there is a player in melee range attacking him.
Expected Behaviour
He should never cast ball lightning if there is at least 1 player in melee range of him (not just the tank).
Source
https://warcraft.wiki.gg/wiki/Thaddius?oldid=127160
https://www.warcrafttavern.com/wotlk/guides/thaddius-10/
Steps to reproduce the problem
- have 1 player melee, but not main target of thad
- have 2nd player main target of thad, and walk away
- thad continues to cast ball lightning
Extra Notes
Not sure if it checks for pets too, but I think it should include them? As well as any summons (sham guardian, item summons, etc).
Customizations
No response
AC rev. hash/commit
Operating system
Ubuntu 22.04
Modules
- mod-1v1-arena
- mod-ah-bot
- mod-anticheat
- mod-arena-3v3-solo-queue
- mod-arena-replay
- mod-bg-item-reward
- mod-breaking-news-override
- mod-cfbg
- mod-chat-transmitter
- mod-chromie-xp
- mod-chromiecraft-smartstone
- mod-costumes
- mod-cta-switch
- mod-desertion-warnings
- mod-dmf-switch
- mod-duel-reset
- mod-eluna
- mod-evade-logging
- mod-instanced-worldbosses
- mod-ip-tracker
- mod-low-level-arena
- mod-low-level-rbg
- mod-multi-client-check
- mod-npc-spectator
- mod-progression-system
- mod-pvp-quests
- mod-pvp-titles
- mod-pvpstats-announcer
- mod-queue-list-cache
- mod-rdf-expansion
- mod-transmog
- mod-weekend-xp
- mod-zone-difficulty
- lua-CarbonCopy
- lua-eventScripts
- lua-ExchangeNpc
- lua-LevelUpReward
- lua-RecruitAFriend
- lua-SendAndBind
- lua-TempAnnouncements
- lua-Zonecheck
Server
ChromieCraft