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Parallelize System Tests #174

@azriel91

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@azriel91

In GitLab by @azriel91 on Oct 5, 2019, 08:54

Many tests currently load textures, and in rendy#151, using rendy in multiple threads at the same time causes a segfault. Using a mutex slows down testing a lot.

We can speed the tests up by not loading textures for Systems that simply need an AssetId and some components, instead of using AutexousiousApplication::config_base() or AutexousiousApplication::game_base()

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    M: buildsBuild, test, and deployment maintenance.

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