delete: remove Beutl.Operators project and related references #1950
Annotations
11 warnings
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Analyze (csharp):
src/Beutl.Controls/EasingGraph.cs#L26
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Analyze (csharp):
src/Beutl.Controls/PropertyEditors/FontFamilyPickerFlyoutViewModel.cs#L29
Possible null reference argument for parameter 'displayName' in 'PinnableLibraryItem.PinnableLibraryItem(string displayName, bool isPinned, object userData, string? description = null)'.
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Analyze (csharp):
src/Beutl.Controls/PropertyEditors/GradingWheel.cs#L66
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Analyze (csharp):
src/Beutl.Controls/PropertyEditors/GradingWheel.cs#L56
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Analyze (csharp):
src/Beutl.Controls/EasingGraph.cs#L37
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Analyze (csharp):
src/Beutl.Controls/EasingGraph.cs#L12
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Analyze (csharp):
src/Beutl.Controls/Helpers/BindingHelper.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Analyze (csharp):
src/Beutl.Controls/EasingGraph.cs#L11
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Analyze (csharp):
src/Beutl.Controls/EasingGraph.cs#L26
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Analyze (csharp):
src/Beutl.Extensions.AVFoundation/Encoding/AVFEncodingController.cs#L166
'AVAssetWriter.FinishWriting()' is obsolete: 'Deprecated in iOS 6.0. Use the asynchronous FinishWriting(NSAction completionHandler) instead'
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Analyze (csharp)
Cannot build an overlay database because build-mode is set to "undefined" instead of "none". Falling back to creating a normal full database instead.
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