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AceCreator.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C2880823-67E7-4B3D-A481-9ADC9847C39C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AceCreator</RootNamespace>
<AssemblyName>AceCreator</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;VVS_REFERENCED</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE;VVS_REFERENCED</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Decal.Adapter">
<HintPath>C:\Games\Decal 3.0\Decal.Adapter.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
<Reference Include="VirindiViewService">
<HintPath>C:\Games\VirindiPlugins\VirindiViewService\VirindiViewService.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AceCreator.cs" />
<Compile Include="AceItem.cs" />
<Compile Include="ChatMessages.cs" />
<Compile Include="Globals.cs" />
<Compile Include="TabAdvanced.cs" />
<Compile Include="TabContent.cs" />
<Compile Include="TabHelp.cs" />
<Compile Include="TabLandBlock.cs" />
<Compile Include="Lib\DecalProxy.cs" />
<Compile Include="PluginCore.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="TabNudge.cs" />
<Compile Include="TabPaths.cs" />
<Compile Include="TabQuestRecipes.cs" />
<Compile Include="Util.cs" />
<Compile Include="VirindiViews\ViewSystemSelector.cs" />
<Compile Include="VirindiViews\Wrapper.cs" />
<Compile Include="VirindiViews\Wrapper_Decal.cs" />
<Compile Include="VirindiViews\Wrapper_MyHuds.cs" />
<Compile Include="VirindiViews\Wrapper_WireupHelper.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="mainView.xml">
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="docs\images\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>