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修复 #2804,树脂不足时候未终止自动秘境
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BetterGenshinImpact/GameTask/AutoDomain/AutoDomainTask.cs

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@@ -457,7 +457,7 @@ private async Task EnterDomain()
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// 点击单人挑战确认并等待队伍界面--使用图像模版匹配的方法,也可以使用文字OCR的方法识别“单人挑战”直到消失
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await NewRetry.WaitForElementAppear(
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ElementAssets.Instance.PartyBtnChooseView,
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async void () =>
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() =>
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{
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using var ra = CaptureToRectArea();
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var ra2 = ra.Find(fightAssets.ConfirmRa);

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