关于锄大地时自动战斗的小建议(其实正常用也没影响) #1768
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问题: 自动战斗脚本中频繁冲刺(Dash)易导致角色冲进水里(大世界)或撞墙空a(秘境),浪费时间。
*建议方案:在大世界自动战斗时,加入“游泳状态检测”(游泳时不能切换角色),一旦触发即判定战斗结束(无需等待超时)。
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