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Please support SPV_KHR_fragment_shading_rate #3705

@ShabbyX

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@ShabbyX

Description of Feature

RenderDoc currently supports VK_KHR_fragment_shading_rate. However, when debugging a fragment shader that uses the FragmentShadingRateKHR capability (to use the BuiltIn PrimitiveShadingRateKHR decoration, i.e. basically gl_PrimitiveShadingRateEXT), RenderDoc says that this SPIR-V capability is not supported:

Image

It'd be helpful to support apps that use this built-in.

Environment

  • RenderDoc version: v1.40
  • Operating System: Linux
  • Graphics API: Vulkan

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