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commands.h
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#pragma once
namespace cmd
{
struct PipelineBarrier
{
static const Command CommandID = Command::PipelineBarrier;
};
struct BeginRenderPass
{
static const Command CommandID = Command::BeginRenderPass;
VkRenderPass renderPass;
VkFramebuffer framebuffer;
VkClearValue clearval[8];
};
struct EndRenderPass
{
static const Command CommandID = Command::EndRenderPass;
};
struct BindPipeline
{
static const Command CommandID = Command::BindPipeline;
VkPipeline pipeline;
};
struct BindDescriptorSets
{
static const Command CommandID = Command::BindDescriptorSets;
uint32_t idx;
VkDescriptorSet set;
};
struct BindVB
{
static const Command CommandID = Command::BindVB;
uint32_t slot;
VkBuffer buffer;
VkDeviceSize offset;
};
struct BindIB
{
static const Command CommandID = Command::BindIB;
VkBuffer buffer;
VkDeviceSize offset;
VkIndexType indexType;
};
struct SetViewport
{
static const Command CommandID = Command::SetViewport;
VkViewport view;
};
struct SetScissors
{
static const Command CommandID = Command::SetScissors;
};
struct PushConstants
{
static const Command CommandID = Command::PushConstants;
uint32_t offset, size;
byte values[128];
};
struct Draw
{
static const Command CommandID = Command::Draw;
uint32_t vertexCount, instanceCount, firstVertex, firstInstance;
};
struct DrawIndexed
{
static const Command CommandID = Command::DrawIndexed;
uint32_t indexCount, instanceCount, firstIndex, firstInstance;
int32_t vertexOffset;
};
struct CopyBuf2Img
{
static const Command CommandID = Command::CopyBuf2Img;
VkBuffer srcBuffer;
VkImage dstImage;
VkBufferImageCopy region;
};
struct CopyBuf
{
static const Command CommandID = Command::CopyBuf;
VkBuffer srcBuffer;
VkBuffer dstBuffer;
VkBufferCopy region;
};
};