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Make transformation mask hint use GetLocationNameForHint (HarbourMasters#1772)
1 parent 8b94520 commit 6e0ff90

1 file changed

Lines changed: 1 addition & 2 deletions

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mm/2s2h/Rando/ActorBehavior/EnTalk.cpp

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,6 @@
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#include "ActorBehavior.h"
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#include "2s2h/CustomMessage/CustomMessage.h"
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#include "2s2h/GameInteractor/GameInteractor.h"
4-
#include "2s2h/ShipUtils.h"
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extern "C" {
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#include "variables.h"
@@ -118,7 +117,7 @@ void ApplyTransformationHints(u16* textId, bool* loadFromMessageTable) {
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locationStr += " %w&%y\n";
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}
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locationStr += Ship_GetSceneName(Rando::StaticData::Checks[location].sceneId);
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locationStr += Rando::StaticData::GetLocationNameForHint(location, false);
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}
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CustomMessage::Replace(&msg, "{{locations}}", locationStr);
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} else {

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