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play.sh
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#!/bin/bash
RED='\033[0;31m'
BLUE='\033[0;34m'
NC='\033[0m'
cat << "END"
___ _ _
/ _ \ | | | |
/ /_\ \_ __ ___ ___ _ __ __ _ | | | |___
| _ | '_ ` _ \ / _ \| '_ \ / _` | | | | / __|
| | | | | | | | | (_) | | | | (_| | | |_| \__ \
\_| |_/_| |_| |_|\___/|_| |_|\__, | \___/|___/
__/ |
|___/
END
make fclean
make bonus
echo ""
echo ""
echo -e "${BLUE}"
echo "You are a crewmate this turn"
echo "Find the dead body to win and go to the next round"
echo -e "${NC}"
./cub3D mapbonus_lvl0.cub
echo -e "${RED}"
echo -e "You are an Impostor this round, kill all the crewmates to win"
echo -e "Press Shift to Kill. 300 Frames cooldown."
echo -e "There is a 10% chance that doors will close when you kill."
echo -e "You can find secret passages in the map. Good Luck!"
echo -e "${NC}"
./cub3D mapbonus_the_skeld.cub
cat << "BY"
_____ _ _
| __ \ | | |
| | \/ ___ ___ __| | |__ _ _
| | __ / _ \ / _ \ / _` | '_ \| | | |
| |_\ \ (_) | (_) | (_| | |_) | |_| |
\____/\___/ \___/ \__,_|_.__/ \__, |
__/ |
|___/
Code and idea by bmerchin
Textures by vo-nguye
BY