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SPL3D.sln
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20 lines (20 loc) · 904 Bytes
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SPL3D", "SPL3D.csproj", "{2E1A012A-358E-4CAF-9BBA-C7EAB0A58817}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2E1A012A-358E-4CAF-9BBA-C7EAB0A58817}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2E1A012A-358E-4CAF-9BBA-C7EAB0A58817}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2E1A012A-358E-4CAF-9BBA-C7EAB0A58817}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2E1A012A-358E-4CAF-9BBA-C7EAB0A58817}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(MonoDevelopProperties) = preSolution
StartupItem = SPL3D.csproj
EndGlobalSection
EndGlobal