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Description
Add tool to create random tables:
| d10 | Encounter |
|---|---|
| 1 | Spriggan |
| 2–5 | Owlbear |
| 6–8 | Wood elf bandits |
| 9 | Brown bear |
| 10 | Giant elk |
Ideally, store this data as a dictionary tiddler so you could look up the effect:
{{tableData##1}}
Questions:
- How do we encode multiple effects or notes? Join multiple data tiddlers by the same keys?
- Should we encode ranges of rolls as individual roll/effect pairs? This would simplify looking up the effect by value.
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