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1253 — WaveWarZ Weekly Battle Trend: Dec 2025 → Jul 2026

Type: STANDALONE
Date: 2026-07-17
Status: Verified — source: public/ww-battles.json (1,108 battles, PR #175 dataset)
Corrects: Doc 1252 citable fact #1 (Jul 10–17 was Q3 peak, not all-time peak)


Summary

WaveWarZ launched in May 2025 with main-event-only battles. Quick battles (permissionless, lower-stakes) launched in December 2025 and drove a 10× jump in weekly activity, reaching an all-time battle count peak of 55 battles in the week of Mar 9–15, 2026. The platform has sustained 25–42 battles per week through Q2–Q3 2026. The highest-volume single week by SOL was Mar 2–8, 2026 (52.96 SOL), driven by a high-stakes main event.


Phase 1: Main Events Only (May–Nov 2025)

Period Battles SOL volume Notes
May 2025 2 8.39 SOL Platform launch
Jun 2025 3 2.15 SOL Slow start
Jul 2025 2 20.52 SOL First high-stakes battles
Aug 2025 3 14.25 SOL
Sep 2025 7 26.06 SOL
Oct 2025 13 28.71 SOL Accelerating
Nov 2025 13 11.59 SOL

Pattern: Low battle count, high SOL per battle. Platform was for main event tournaments only — few battles but each carries 7–15 SOL of trading volume. The Oct 6 week hit 4 battles at 18.01 SOL; Sep 15 week had 2 battles at 14.40 SOL. These are artist-vs-artist main event bouts with deep liquidity.


Phase 2: Quick Battle Launch + Rapid Scaling (Dec 2025 – Apr 2026)

Quick battles (permissionless, 0.1–0.5 SOL typical volume) launched in December 2025, driving a step change in battle count.

Weekly table — Dec 2025 through April 2026

ISO Week (Mon–Sun) Battles SOL Notable
2025-12-01 24 0.44 SOL Quick battles launch
2025-12-08 16 1.99 SOL
2025-12-15 8 0.38 SOL
2025-12-22 6 0.19 SOL
2025-12-29 8 5.40 SOL
2026-01-05 25 4.10 SOL
2026-01-12 31 7.88 SOL
2026-01-19 39 8.54 SOL
2026-01-26 39 8.18 SOL
2026-02-02 33 3.12 SOL
2026-02-09 29 8.81 SOL
2026-02-16 51 5.15 SOL
2026-02-23 52 14.06 SOL
2026-03-02 40 52.96 SOL All-time SOL peak — main event
2026-03-09 55 6.55 SOL All-time battle count peak
2026-03-16 52 18.14 SOL
2026-03-23 32 13.67 SOL
2026-03-30 48 28.78 SOL
2026-04-06 36 1.90 SOL
2026-04-13 35 6.84 SOL
2026-04-20 40 3.48 SOL
2026-04-27 34 1.82 SOL

Monthly totals:

  • Dec 2025: 62 battles (first month with quick battles)
  • Jan 2026: 134 battles (+116% vs Dec)
  • Feb 2026: 165 battles
  • Mar 2026: 227 battles — monthly peak. 120.09 SOL — monthly volume peak
  • Apr 2026: 145 battles

All-time records set in this phase:

  • Battle count: week of Mar 9–15, 2026 → 55 battles
  • SOL volume: week of Mar 2–8, 2026 → 52.96 SOL (driven by one or more main-event bouts)

Phase 3: Post-Peak Plateau (May–Jun 2026)

ISO Week Battles SOL Notable
2026-05-04 28 0.42 SOL
2026-05-11 30 1.29 SOL
2026-05-18 29 0.72 SOL
2026-05-25 35 1.28 SOL
2026-06-01 23 2.27 SOL
2026-06-08 27 32.09 SOL AI LUI vs Benny J — 17.66 SOL main event
2026-06-15 29 6.34 SOL
2026-06-22 32 4.31 SOL
2026-06-29 35 3.54 SOL

Monthly totals:

  • May 2026: 122 battles, 3.72 SOL — mostly quick battles, no major main events
  • Jun 2026: 146 battles, 48.55 SOL — Benny J battle (17.66 SOL) + Stella Estrella (3.43 SOL)

Pattern: Battle count settled in the 23–35/week range. The platform didn't sustain the Q1 2026 peak but held at a stable base. Main event bouts (AI LUI vs Benny J, Jun 8 week) produce SOL volume spikes even when quick battle count is flat.


Phase 4: Q3 2026 Rebound (Jul 2026)

ISO Week Battles SOL Notes
2026-07-06 37 6.25 SOL
2026-07-13 27 7.42 SOL Partial week (data through Jul 17)

Calendar period Jul 10–17 (spans two ISO weeks): 42 battles, 9.45 SOL. This includes the parser-fixed Luchador battle (1.87 SOL, previously invisible).

Monthly total Jul 2026 (partial, through Jul 17): 64 battles, 13.67 SOL.

The Jul 6 week (37 battles) is the highest single ISO week since Apr 20 (40 battles). Q3 2026 shows the platform back in the 35–42 range — higher than the May plateau.


Key Records (from 1,108-battle dataset)

Record Week Value
All-time battle count (ISO week) 2026-03-09 55 battles
All-time SOL volume (ISO week) 2026-03-02 52.96 SOL
All-time month by battles Mar 2026 227 battles
All-time month by SOL Mar 2026 120.09 SOL
Highest single battle (known) Jun 8 week 2026 17.66 SOL (AI LUI vs Benny J)
Q3 2026 peak (calendar 7 days) Jul 10–17 42 battles / 9.45 SOL

Growth Narrative

  1. May–Nov 2025: Platform launches for main events. ~2–7 battles/week, 7–15 SOL/battle. Niche but high-stakes — each battle is a ZAO-curated music tournament.

  2. Dec 2025: Quick battles unlock. Battle count jumps 5× in a single week (2→24). Anyone can put up a song; anyone can trade.

  3. Jan–Mar 2026: Explosive growth. Battle count roughly doubles every 3–4 weeks through January. Peaks at 227 battles in March (monthly all-time). Main events still happening on top of quick battle volume — the Mar 2 week's 52.96 SOL spike is a MAIN event during the quick-battle era.

  4. Apr–May 2026: Platform stabilizes. 25–40 quick battles/week becomes the steady state. No major main events → low SOL volume.

  5. Jun–Jul 2026: Rebound. A notable main event (AI LUI vs Benny J, 17.66 SOL) lifts June volume. July picking up to 37–42 battles/week — above the May plateau.

Bottom line for citation: WaveWarZ has run continuously for 14+ months since May 2025, processed 1,289 total battles (live API) / 1,108 parsed, and settled 878.30 SOL (~$64.8K) in trading volume. Quick battle participation is stable and recovering after the Q1 2026 peak. The platform is an active, continuously-operating onchain music prediction market.


4 Citable Facts

  1. WaveWarZ all-time battle count peak: week of Mar 9–15, 2026 — 55 battles in 7 days (from 1,108 parsed battles). The platform hit this high-water mark 3.5 months after quick battles launched.
  2. WaveWarZ all-time SOL volume peak: week of Mar 2–8, 2026 — 52.96 SOL (~$3,992 at $75.29). Driven by at least one MAIN event battle during the quick-battle era.
  3. Mar 2026 = all-time monthly record: 227 battles / 120.09 SOL — the convergence of main-event and quick-battle activity at its peak.
  4. Jul 10–17, 2026: 42 battles / 9.45 SOL — Q3 2026 high-water mark, platform recovering toward Q1 levels, 13 weeks after the last 40+ battle ISO week (Apr 20: 40 battles).

Data Notes

  • Source: public/ww-battles.json on branch fix/battle-parser-inner-quotes (PR #175), 1,108 battles
  • Weekly grouping: ISO weeks (Monday–Sunday UTC)
  • Jul 10–17 calendar period spans ISO weeks Jul 6–12 and Jul 13–19
  • Live API (wavewarz.info/api/public/stats, 2026-07-17T17:15Z): 1,289 total battles — 137 behind the intelligence feed used here; those gaps are in the live counter but not yet parsed
  • SOL price: $75.29 (2026-07-17)

Related Docs

  • 1252 — Jul 2026 parser audit (correction in PR #1843)
  • 1237 — fee model and economic structure
  • 1211 — per-artist earnings estimate
  • 974 — financial snapshot

Related PRs

  • wwtracker PR #175: battle parser fix (1,089 → 1,108 battles)
  • ZAOOS PR #1843: correction to doc 1252 weekly peak claim