Type: STANDALONE
Date: 2026-07-17
Status: Verified — source: public/ww-battles.json (1,108 battles, PR #175 dataset)
Corrects: Doc 1252 citable fact #1 (Jul 10–17 was Q3 peak, not all-time peak)
WaveWarZ launched in May 2025 with main-event-only battles. Quick battles (permissionless, lower-stakes) launched in December 2025 and drove a 10× jump in weekly activity, reaching an all-time battle count peak of 55 battles in the week of Mar 9–15, 2026. The platform has sustained 25–42 battles per week through Q2–Q3 2026. The highest-volume single week by SOL was Mar 2–8, 2026 (52.96 SOL), driven by a high-stakes main event.
| Period | Battles | SOL volume | Notes |
|---|---|---|---|
| May 2025 | 2 | 8.39 SOL | Platform launch |
| Jun 2025 | 3 | 2.15 SOL | Slow start |
| Jul 2025 | 2 | 20.52 SOL | First high-stakes battles |
| Aug 2025 | 3 | 14.25 SOL | |
| Sep 2025 | 7 | 26.06 SOL | |
| Oct 2025 | 13 | 28.71 SOL | Accelerating |
| Nov 2025 | 13 | 11.59 SOL |
Pattern: Low battle count, high SOL per battle. Platform was for main event tournaments only — few battles but each carries 7–15 SOL of trading volume. The Oct 6 week hit 4 battles at 18.01 SOL; Sep 15 week had 2 battles at 14.40 SOL. These are artist-vs-artist main event bouts with deep liquidity.
Quick battles (permissionless, 0.1–0.5 SOL typical volume) launched in December 2025, driving a step change in battle count.
| ISO Week (Mon–Sun) | Battles | SOL | Notable |
|---|---|---|---|
| 2025-12-01 | 24 | 0.44 SOL | Quick battles launch |
| 2025-12-08 | 16 | 1.99 SOL | |
| 2025-12-15 | 8 | 0.38 SOL | |
| 2025-12-22 | 6 | 0.19 SOL | |
| 2025-12-29 | 8 | 5.40 SOL | |
| 2026-01-05 | 25 | 4.10 SOL | |
| 2026-01-12 | 31 | 7.88 SOL | |
| 2026-01-19 | 39 | 8.54 SOL | |
| 2026-01-26 | 39 | 8.18 SOL | |
| 2026-02-02 | 33 | 3.12 SOL | |
| 2026-02-09 | 29 | 8.81 SOL | |
| 2026-02-16 | 51 | 5.15 SOL | |
| 2026-02-23 | 52 | 14.06 SOL | |
| 2026-03-02 | 40 | 52.96 SOL | All-time SOL peak — main event |
| 2026-03-09 | 55 | 6.55 SOL | All-time battle count peak |
| 2026-03-16 | 52 | 18.14 SOL | |
| 2026-03-23 | 32 | 13.67 SOL | |
| 2026-03-30 | 48 | 28.78 SOL | |
| 2026-04-06 | 36 | 1.90 SOL | |
| 2026-04-13 | 35 | 6.84 SOL | |
| 2026-04-20 | 40 | 3.48 SOL | |
| 2026-04-27 | 34 | 1.82 SOL |
Monthly totals:
- Dec 2025: 62 battles (first month with quick battles)
- Jan 2026: 134 battles (+116% vs Dec)
- Feb 2026: 165 battles
- Mar 2026: 227 battles — monthly peak. 120.09 SOL — monthly volume peak
- Apr 2026: 145 battles
All-time records set in this phase:
- Battle count: week of Mar 9–15, 2026 → 55 battles
- SOL volume: week of Mar 2–8, 2026 → 52.96 SOL (driven by one or more main-event bouts)
| ISO Week | Battles | SOL | Notable |
|---|---|---|---|
| 2026-05-04 | 28 | 0.42 SOL | |
| 2026-05-11 | 30 | 1.29 SOL | |
| 2026-05-18 | 29 | 0.72 SOL | |
| 2026-05-25 | 35 | 1.28 SOL | |
| 2026-06-01 | 23 | 2.27 SOL | |
| 2026-06-08 | 27 | 32.09 SOL | AI LUI vs Benny J — 17.66 SOL main event |
| 2026-06-15 | 29 | 6.34 SOL | |
| 2026-06-22 | 32 | 4.31 SOL | |
| 2026-06-29 | 35 | 3.54 SOL |
Monthly totals:
- May 2026: 122 battles, 3.72 SOL — mostly quick battles, no major main events
- Jun 2026: 146 battles, 48.55 SOL — Benny J battle (17.66 SOL) + Stella Estrella (3.43 SOL)
Pattern: Battle count settled in the 23–35/week range. The platform didn't sustain the Q1 2026 peak but held at a stable base. Main event bouts (AI LUI vs Benny J, Jun 8 week) produce SOL volume spikes even when quick battle count is flat.
| ISO Week | Battles | SOL | Notes |
|---|---|---|---|
| 2026-07-06 | 37 | 6.25 SOL | |
| 2026-07-13 | 27 | 7.42 SOL | Partial week (data through Jul 17) |
Calendar period Jul 10–17 (spans two ISO weeks): 42 battles, 9.45 SOL. This includes the parser-fixed Luchador battle (1.87 SOL, previously invisible).
Monthly total Jul 2026 (partial, through Jul 17): 64 battles, 13.67 SOL.
The Jul 6 week (37 battles) is the highest single ISO week since Apr 20 (40 battles). Q3 2026 shows the platform back in the 35–42 range — higher than the May plateau.
| Record | Week | Value |
|---|---|---|
| All-time battle count (ISO week) | 2026-03-09 | 55 battles |
| All-time SOL volume (ISO week) | 2026-03-02 | 52.96 SOL |
| All-time month by battles | Mar 2026 | 227 battles |
| All-time month by SOL | Mar 2026 | 120.09 SOL |
| Highest single battle (known) | Jun 8 week 2026 | 17.66 SOL (AI LUI vs Benny J) |
| Q3 2026 peak (calendar 7 days) | Jul 10–17 | 42 battles / 9.45 SOL |
-
May–Nov 2025: Platform launches for main events. ~2–7 battles/week, 7–15 SOL/battle. Niche but high-stakes — each battle is a ZAO-curated music tournament.
-
Dec 2025: Quick battles unlock. Battle count jumps 5× in a single week (2→24). Anyone can put up a song; anyone can trade.
-
Jan–Mar 2026: Explosive growth. Battle count roughly doubles every 3–4 weeks through January. Peaks at 227 battles in March (monthly all-time). Main events still happening on top of quick battle volume — the Mar 2 week's 52.96 SOL spike is a MAIN event during the quick-battle era.
-
Apr–May 2026: Platform stabilizes. 25–40 quick battles/week becomes the steady state. No major main events → low SOL volume.
-
Jun–Jul 2026: Rebound. A notable main event (AI LUI vs Benny J, 17.66 SOL) lifts June volume. July picking up to 37–42 battles/week — above the May plateau.
Bottom line for citation: WaveWarZ has run continuously for 14+ months since May 2025, processed 1,289 total battles (live API) / 1,108 parsed, and settled 878.30 SOL (~$64.8K) in trading volume. Quick battle participation is stable and recovering after the Q1 2026 peak. The platform is an active, continuously-operating onchain music prediction market.
- WaveWarZ all-time battle count peak: week of Mar 9–15, 2026 — 55 battles in 7 days (from 1,108 parsed battles). The platform hit this high-water mark 3.5 months after quick battles launched.
- WaveWarZ all-time SOL volume peak: week of Mar 2–8, 2026 — 52.96 SOL (~$3,992 at $75.29). Driven by at least one MAIN event battle during the quick-battle era.
- Mar 2026 = all-time monthly record: 227 battles / 120.09 SOL — the convergence of main-event and quick-battle activity at its peak.
- Jul 10–17, 2026: 42 battles / 9.45 SOL — Q3 2026 high-water mark, platform recovering toward Q1 levels, 13 weeks after the last 40+ battle ISO week (Apr 20: 40 battles).
- Source:
public/ww-battles.jsonon branchfix/battle-parser-inner-quotes(PR #175), 1,108 battles - Weekly grouping: ISO weeks (Monday–Sunday UTC)
- Jul 10–17 calendar period spans ISO weeks Jul 6–12 and Jul 13–19
- Live API (wavewarz.info/api/public/stats, 2026-07-17T17:15Z): 1,289 total battles — 137 behind the intelligence feed used here; those gaps are in the live counter but not yet parsed
- SOL price: $75.29 (2026-07-17)
- 1252 — Jul 2026 parser audit (correction in PR #1843)
- 1237 — fee model and economic structure
- 1211 — per-artist earnings estimate
- 974 — financial snapshot
- wwtracker PR #175: battle parser fix (1,089 → 1,108 battles)
- ZAOOS PR #1843: correction to doc 1252 weekly peak claim