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Legion graphical assets malfunction when a skirmish is loaded #6296

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Description

@eeoishere-svg

Description

Title describes the gist, but here are a few examples:

Image This is a botlab. Obviously incorrect. Image This above shows a Depth Charge launcher on the left and right, with the one on the left having its entire turret tower appear to be underground so that the launcher is just barely above said ground. On the right, the depth charge launcher is fine though, so the issue appears inconsistent. Also on the right, the eviscerator is missing textures as well.

The issue expands across a wide variety of structures, including but not limited to:
mexes, winds, solars, Asolars, defensive structures, labs, and converters. Fairly extensive as-is, but I didn't test for every possible unit either, so there may be more. However, I did not see any actual units affected by this problem - only structures. Could've missed something though.

Expected Behaviour

When loading a saved game, graphical textures from before the game was saved should continue to exist properly after a saved game is loaded

Actual Behaviour

When loading a saved game, various legion graphical assets appear to either be missing, corrupted, or altered from the previous state. Labs will have outer textures absent, mexes will lose their circular base structures while maintaining the spinning portion, solars may be flattened into the ground, etc.

Reproduction steps

Save a game vs ai at some point of progress, then quit BAR, re launch BAR, and load the game.

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