Anutrix
opened on May 2, 2024 · edited by Anutrix
Is your feature request related to a problem? Please describe.
Godottpd doesn't seem to have TLS support. TCPServer used by the project is unencrypted afaik.
Describe the solution you'd like
Not sure but from https://www.reddit.com/r/godot/comments/17ltxjp/webrtc_peertopeer_multiplayer_how_do_i_have_a/ I think StreamPeerTLS can be used.
Describe alternatives you've considered
Writing a https server addon/scene/node myself from scratch for Godot 4.
Additional context
I'm trying to securely send files between a Godot application running in 2 different devices.
Let me know if it is already secure.
Anutrix
opened on May 2, 2024 · edited by Anutrix
Is your feature request related to a problem? Please describe.
Godottpd doesn't seem to have TLS support. TCPServer used by the project is unencrypted afaik.
Describe the solution you'd like
Not sure but from https://www.reddit.com/r/godot/comments/17ltxjp/webrtc_peertopeer_multiplayer_how_do_i_have_a/ I think StreamPeerTLS can be used.
Describe alternatives you've considered
Writing a https server addon/scene/node myself from scratch for Godot 4.
Additional context
I'm trying to securely send files between a Godot application running in 2 different devices.
Let me know if it is already secure.