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package.json
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{
"name": "vscode-bitburner-connector",
"displayName": "Bitburner Connector",
"description": "Deploy your scripts (.ns, .js or .script extensions) directly in to the running Bitburner game from VSCode!",
"version": "1.3.2",
"publisher": "hexnaught",
"private": "true",
"engines": {
"vscode": "^1.60.0"
},
"author": {
"name": "Hexnaught",
"url": "https://github.com/hexnaught/"
},
"repository": {
"type": "git",
"url": "https://github.com/hexnaught/vscode-bitburner-connector"
},
"bugs": {
"url": "https://github.com/hexnaught/vscode-bitburner-connector/issues"
},
"contributors": [
"Hexnaught <[email protected]>"
],
"categories": [
"Other"
],
"activationEvents": [
"onStartupFinished"
],
"main": "./src/extension.js",
"contributes": {
"commands": [
{
"command": "ext.bitburner-connector.enableWatcher",
"title": "Bitburner: Enable File Watcher"
},
{
"command": "ext.bitburner-connector.disableWatcher",
"title": "Bitburner: Disable File Watcher"
},
{
"command": "ext.bitburner-connector.pushFile",
"title": "Bitburner: Push File To The Game"
},
{
"command": "ext.bitburner-connector.pushAllFiles",
"title": "Bitburner: Push All Files To The Game"
},
{
"command": "ext.bitburner-connector.deleteFile",
"title": "Bitburner: Delete File From The Game"
},
{
"command": "ext.bitburner-connector.addAuthToken",
"title": "Bitburner: Add Auth Token"
}
],
"menus": {
"commandPalette": [
{
"command": "ext.bitburner-connector.pushFile",
"when": "editorIsOpen"
},
{
"command": "ext.bitburner-connector.pushAllFiles"
},
{
"command": "ext.bitburner-connector.deleteFile",
"when": "editorIsOpen"
}
],
"editor/context": [
{
"command": "ext.bitburner-connector.pushFile",
"group": "-1_bitburner-connector@1",
"when": "editorTextFocus"
},
{
"command": "ext.bitburner-connector.deleteFile",
"group": "-1_bitburner-connector@2",
"when": "editorTextFocus"
}
]
},
"configuration": [
{
"title": "Bitburner Game Details",
"properties": {
"bitburner.scriptRoot": {
"type": "string",
"default": "./",
"description": "The root directory of the scripts you want to push to the game. (Use with the File Watcher)"
},
"bitburner.fileWatcher.enable": {
"type": "boolean",
"default": false,
"description": "Enable the file watcher by default. (This setting will not work if set in global (user) settings, it must be set at the workspace or folder level)"
},
"bitburner.showPushSuccessNotification": {
"type": "boolean",
"default": false,
"description": "Receive notifications whenever a file is pushed with its path and filename. Errors will always show a notification."
},
"bitburner.showFileWatcherEnabledNotification": {
"type": "boolean",
"default": false,
"description": "Receive notifications when the FileWatcher is enabled and the path it is watching. Errors will always show a notification."
},
"bitburner.authToken": {
"type": "string",
"description": "Token generated by the game client to allow file pushes."
}
}
}
]
},
"scripts": {
"lint": "eslint src/",
"lint:fix": "eslint src/ --fix",
"pretest": "yarn run lint",
"build:vsix": "npx vsce package",
"semantic-release": "semantic-release"
},
"devDependencies": {
"@semantic-release/changelog": "^6.0.1",
"@semantic-release/exec": "^6.0.3",
"@semantic-release/git": "^10.0.1",
"@semantic-release/github": "^8.0.2",
"@types/glob": "^7.1.4",
"@types/node": "14.x",
"@types/vscode": "^1.60.0",
"@vscode/test-electron": "^1.6.2",
"eslint": "^8.1.0",
"eslint-config-prettier": "^8.3.0",
"eslint-plugin-prettier": "^4.0.0",
"glob": "^7.1.7",
"prettier": "^2.5.1",
"semantic-release": "^18.0.1",
"typescript": "^4.4.4"
}
}