If the first byte of <code>message_type</code> is <code>b'\x00'</code>, the following 12 bytes are interpreted as an ASCII message type (as in the v1 P2P protocol), trailing padded with <code>b'\x00'</code> as necessary. If the first byte of <code>message_type</code> is in the range ''1..255'', it is interpreted as a message type ID. This structure results in smaller messages than the v1 protocol, as most messages sent/received will have a message type ID. We recommend reserving 1-byte type IDs for message types that are sent more than once per direction per connection.<ref name="smaller_messages">'''How do the lengths between v1 and v2 compare?''' For messages that use the 1-byte short message type ID, v2 packets use 3 bytes less per message than v1.</ref><ref name"fixed_length_long_ids">'''Why not allow variable length long message type IDs?''' Allowing for variable length long IDs reduces the available 1-byte ID space by 12 (to encode the length itself) and incentivizes less descriptive message types. In addition, limiting message types to fixed lengths of 1 or 13 hampers traffic analysis.</ref>
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